Six readings of liquid
The first pass took the word liquid six ways and gave each its own page: liquid as how type leans, as a tide table, as data squeezed through a narrow place, as sediment, as two clocks drifting, as water finding its level. They were clever and they were graphic design. None of them moved like water, and none showed many things becoming one.
6 pieces. Each opens live in a new tab.
Lean
LeftLiquid as how the type stands: upright when reserved, leaning when work runs through it. No picture at all.
Open the piece ↗
Almanac
LeftLiquid as time that leaves and returns, set like a tide table in ruled columns.
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Narrows
CarriedLiquid as data pressed through a narrow place at every handoff: wide, narrow, wide.
The funnel became the compression fans in Horizon; the flow lines became the current.
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Varve
LeftLiquid as value settling out, layer by checked layer, like a lake’s seasons.
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Beat
CarriedA strict clock and a loose one laid over each other; the image is the slow bands between.
The clock and its fixed offsets run through everything that followed.
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Level
LeftCompute poured into vessels of any size stands at one level in all of them.
Open the piece ↗None of these is really getting at what I’m going for: this kind of oceanic, fractal, motion graphics based visual metaphor of liquid compute and liquid training… Let’s take a deeper cut at this and really get weird.